Mid Level Unity Developer - CURISCOPE LIMITED

Digital, Media & Technology

BRIGHTON

Closing date: 01/03/2017

We are Curiscope - a VR studio dedicated to inspiring and educating through entertaining adventures. We have gained huge momentum having just released the augmented reality Virtuali-Tee, releasing one of the most viewed VR experiences to date and becoming a launch partner with Google Daydream. We are now seeking experienced, talented individuals who want to be a part of a passionate and rapidly growing team for our next wave of industry shaping VR titles.

Job Description:

We are looking to fulfil a mid-level unity developer role for VR and AR titles across a range of platforms. You will be working alongside artists, producers and other members of the dev team to create, beginning to end, a number of highly unique, educational games - all of which will require new and inventive solutions to the challenges of virtual reality. 

What you’ll be doing:

  • Crafting realistic and immersive high-end VR titles in Unity from the ground up
  • Collaborating with super-talented artists and designers
  • Developing innovative gameplay mechanics for the new world of VR
  • Working within small, focused teams in an agile environment
  • Estimating task durations and delivering to schedule
  • Joining an expanding team that Influences the world - from within the heart of Brighton
 
Skills Range:

You will have:

  • Strong C# / .NET programming skills
  • A Unity generalist with at least 2 years professional experience
  • A solid understanding of the principles of user experience
  • The ability to learn new skills and to keep up to date with the rapid progress of front-end development techniques
  • The ability to manage priorities and work independently
  • A genuine passion about making learning enjoyable and exciting
  • A drive to make a positive impact on the world

And Ideally:

  • Seen a title through the complete life-cycle
  • Reasonable proficiency in shader programming, vector maths, graphics pipeline and design patterns
  • Experience with developing on Daydream, Gear VR, Vive, PSVR or Oculus
  • The passion to unlock the potential of virtual reality as the next computing medium
  • Familiarity with modern dev-studio practices like Version control and Bug-tracking systems
 
Key Area: Programming/Developer 15-1131.00Programming/Developer
Attendance: Full-Time
 
 

No agencies please

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