How the Sussex Games Sector Plays in a Global Arena
Games development is now bigger than movies and music combined, the industry generates around $160bn per year and serves a worldwide audience of 2.5 billion players.
The Sussex games cluster generates well over £200m of economic value for our region each year and, at current growth trends, it could be worth a quarter of a billion pounds a year to the regional economy by the end of 2021.
What are the challenges facing the local games sector? How can the industry grow? How can we attract and retain talent? How can the sector become more diverse?
Find out in the Wired Sussex Games Report 2021 with leading games industry professionals.
Read the report
Meet Our Studios
There are at least 76 companies producing digital games in Sussex. The majority (62) are small independents or start‐ups employing less than 20 staff. There are 14 larger studios and they account for 85% of the 2,500 people who work for games companies.
Here is a list of some of the thriving companies in the region:
Creative Assembly
Headcount: 800+
Location: Horsham
Type of games: AAA PC & Console
Released title: Total War™ series, Halo Wars 2
Electric Square
Headcount: 150+
Location: Brighton
Type of games: Mobile
Released title: Forza Street, Wheels
Futurelab
Headcount: 15
Location: Hove
Type of games: PC and Console
Released title: PowerWash Simulator, Peaky Blinders: Mastermind, Mini-Mech Mayhem
Hangar 13
Headcount: 50+
Location: Brighton and Novato, California
Type of games: Console
Released titles: Mafia: Definitive Edition, Mafia iii,
Hi Rez
Headcount: 50+
Location: Brighton and Georgia
Type of games: PC and Console
Released titles: Battleground Of The Gods, Champions Of The Realm
MAG Interactive
Headcount: 20
Location: Brighton and Stockholm
Type of games: Mobile
Released titles: Ruzzle, Word Domination, Word Brain
Watch their Meet The Studio video
Make Real
Headcount: 25
Location: Brighton
Type of games: VR
Released titles: Radial-G: Racing Revolved and Loco Dojo
Mediatonic
Headcount: 50+
Location: Brighton and London
Type of games: Platform-agnostic
Released titles: Fall Guys, Murder by Numbers
Watch their Meet The Studio video
Headcount: 10
Location: Brighton
Type of work: Research
Second Impact Games
Headcount: 6
Location: Brighton
Type of games: Mobile
Released titles: Knowledge is Power
Snap Finger Click
Headcount: 10
Location: Brighton
Type of games: PC, Console
Released titles: It’s Quiz Time, Awkward, Act It Out
Sprung Studios
Headcount: 20+
Location: Brighton
Type of work: UX/UI
Released titles: Call of Duty War Zone, Fast & Furious Takedown, Halo Wars 2
Watch their Meet The Studio video
Studio Gobo
Headcount: 50-100
Location: Brighton
Type of games: AAA character-action video games
Released titles: Hyper Scape
Watch their Meet The Studio video
The Chinese Room
Headcount: 45+
Location: Brighton
Type of games: Console, PC, mobile
Released titles: Dear Esther, Everybody’s Gone to the Rapture, Amnesia: A Machine for Pigs, So Let Us Melt, Little Orpheus
Watch their Meet The Studio video
TT Odyssey
Headcount: 10
Location: Brighton
Type of games: Mobile
Released titles: LEGO Star Wars Battles
Watch their Meet The Studio video
Unity Technologies
Headcount: 200+
Location: Brighton
Type of work: platform for creating and operating real-time 3D (RT3D) content
Watch their Meet The Studio video
West Pier Studios
Headcount: 20
Location: Brighton
Type of games: Console
Released titles: Pure, Split Second